I don't think I've ever laughed as much during a Magic game as I did last night. At one point I was literally out of my chair, laughing on the ground. My students are absolutely hilarious.
I ran a free repack draft yesterday. It happened with late notice (sorry) and it's deep into the semester, so there were only five of us instead of the big crowds we've had lately.
Five. There was some talk of alternative formats as we were getting set up, so I threw out the idea of a Star Draft. The link I had on the sidebar is dead, the mtg.fandom.com wiki page does not have the full correct information (in my own opinion), and the links from that page to their sources on wizards.com also seem broken. Here's a quick explanation of the format, minus some details:
- It's a multi-player format where all five players sit in a circle. The people directly to your right and left are your opponents. The people across from you are your teammates. (Yes, your teammates are each others' opponents, it gets messy.)
- If both of your opponents die (and you are still alive) then you step out of the game as a winner. Up to two players can win.
- We played with the "cutthroat" add-on, to save time:
- Whenever a player attacks, all creatures are automatically attacking both opponents. They can both use their creatures to "team block".
- Any unblocked or trampled damage is dealt to both attacked players.
- Nitpick: the attacker actually needs to pick which opponent each creature is attacking, because any effects that trigger when "combat damage is dealt to a player" only triggers once.
- This speeds the game up because there is far less political discussion around deciding when (and who) to attack.
- As with multiplayer games, the first mulligan is free. Since there aren't just two teams, the first player also gets to draw.
We drafted knowing that Star was the plan. Here's what I pulled from the repacked "packs":
White was severely underdrafted. I realized late in pack 1 just how great Flagbearer would be, so I grabbed those Coalition Honor Guards. A lot of the other great cards I picked up I didn't see in the game, unfortunately. There was a lot of table talk about people taking the dual lands, but then they didn't and I snagged a bunch at pretty late slots.
I didn't take a photo of my deck, so here's a list:
- Mana Value 2:
- Shire Scarecrow
- Razorfin Hunter
- Crossbow Infantry
- Three Tree Rootweaver
- Shipwreck Singer
- Absorb Vis (because it's more likely to cast for the land cycling)
- Mana Value 3:
- Kingpin's Pet
- Squall
- Ironfist Crusher (because it has morph)
- Orzhov Euthanist
- Mana Value 4:
- 3x Coalition Honor Guard
- Anaba Shaman
- Fodder Cannon
- Benalish Heralds
- 2x Orim's Thunder (Because of the kicker)
- Mana Value 5:
- Air Servant
- The Mouth of Sauron
- Charmed Clothier
- Mana Value 6:
- Shoreline Ranger
- Troll of Khazad-Dum
- Scab-Clan Giant
- Lands:
- 3x Izzet Guildgate
- Dimir Guildgate
- Boros Guildgate
- Azorius Guildgate
- Golgari Guildgate
- Cabaretti Courtyard
- 2x Plains
- 1x Island
- 2x Swamp
- 1x Mountain
- 2x Forest
One of the nice things about drafting Star is that because you're sitting next to your opponents, you don't need to move between the drafting and playing phases. Speaking about seating, I need to set the stage. Going clockwise from me, we had:
- Player A, Opponent, playing Izzet, who got the early pressure on the board.
- Player B, Teammate, on Rakdos. He was actively antagonistic towards me and nearly targeted me with Mudbutton Torchrunner's death trigger. That might have destroyed the dynamic of the game, so I'm glad it didn't happen!
- Player C, Teammate, running Mono-Green. He got absolutely mana flooded. At one point he had 7 Forests in play and 5 more exiled by Bag of Holding. Oof.
- Player D, Opponent, who managed WUBRG as well. This student is definitely my rival. We chose to sit this way because they have not yet defeated me and wanted this chance to finally make it happen. (I think I was 4-0 against them going in to this event.)
I also need to explain that all four of the other players were my students, and they really enjoy messing with me.
The game started slowly, with only small creatures and the aforementioned Bag of Holding in the first two turns.
On turn 4, player D dropped a Spectral Searchlight, a card I normally appreciate that did extra work in this format. (I am sad that it doesn't burn people anymore.) I got stuck on three lands with a bunch of 4-drops in my hand, which was bad because on A's fourth turn, they played Quaketusk Boar after asking D for one of the searchlight's mana. (I always hear "Catalyst, grant me Life," whenever anyone shares with this.)
Player B and I didn't have enough blockers to deal with that for multiple turns, so our life totals dropped. I quickly found myself with the lowest. D got a Splatter Thug and unleashed it, but I got my fourth land and one of the Coalition Honor Guards came down to help slow the bleeding.
Everyone quickly learned how Flagbearer worked (and there was much gnashing of teeth) but I still refused to block the Boar on A's second turn. This drew the ire of B, who started plotting with D against me. The cross discussions started getting hilarious, as B was going off about how terrible I am. On my following turn, I got my fifth land and dropped Charmed Clothier, who gave the Honor Guard the Royal Role. Flagbearer + Ward was pretty good, and with these blockers we stopped the Boar's beatings.
D had still not taken damage and was alone at 20 life. They gained 2 and went to 22 and were clearly running the game. B got in some hits, so the other life totals got lower and lower. I think the boar died in combat after it was blocked by the Clothier and one of B's creatures. I played a Troll of Khazad-Dum and then it was time to start attacking.
Splatter Thug couldn't block, so on the troll's first attack, it ate D's Wall of Tanglecord. (I killed that instead of two smaller creatures so that my other little creatures could become more threatening.) I also dropped the Benalish Heralds for some more gas. On the following turn, A, now at 5 or 6 life, had no blockers and D had only two. I attacked with the troll. Then all this happened:
Player A cast Deceive the Messenger to get a third blocker, only for C to drop Nature's Claim to kill D's Steel Wall. At that moment, I was at 7 life and Player D had 26. A died. On their turn, B cast Lava Axe at my head (thanks!) then attacked and killed C, so Player B exited the game as the winner. At some point I laughed so hard, I went on the ground laughing; I think that was from the Lava Axe.
It was down to me and my rival, with me at two life and them at twenty. The troll had completely demoralized them, though, reminding them of other come-from-behind victories I'd managed in the past. I played a second flagbearer and started swinging with the troll. I couldn't wait because I passed them Immortal Phoenix and knew it could hit the board at any time.
In the intervening turns, they played Leyline Invocation for 6 and I dropped the morphed Ironfist Crusher and continued to swing with the troll. It was looking dicey, but they bounced it the following turn for a Silver Drake, planning to kill me in the air the next turn. I killed that plan by destroying Spectral Searchlight with Orim's Thunder, taking out the drake with the damage. With the fractal gone, I could swing in more safely and attacked for 8 with one of my 2/4s. The following turn the troll won the game.
So, B and I won. (By ranking, it was B in first, me in second, D in third, C in fourth, and A in fifth place.) Other than my teammate Lava Axing me (grumble, grumble) this was very much how Star games play out. I highly recommend this if you want a fun five-player format!
... and we'll see whether my rival is able to defeat me next time we meet!