I ran a little chaos draft last week. It initially looked like we might have 10 or 11 people, but then a little Florida flu went around town and we were down to five. Nevertheless, we had a good selection of packs.
I did pretty well in the draft. I thought I took more removal than I actually wound up with. The real problem was that we were extremely short on mana-fixing. (I think I managed to be the only WUBRG player, but not for good reasons.) Here were my picks:
Looking back, I thought that all my instant-speed card draw would make a bigger difference than it actually did. I also thought that would all combo real well with Manaplasm. I felt like my deck would be able to make things happen. Here's what I put together:
We had five players and got a bit of a late start, so we went for single-game rounds. I managed to play three of my four opponents. In the first round, I was matched up against a Mardu player, who got out an absolutely nutty combo on turn 2.
I dragged the game out a bit, but I was on the back foot the whole time and lost. 0-1.
In the second round, I faced an Abzan deck. I felt like things were going pretty well until turn five, when Glissa, Herald of Predation hit the board. I had already exhausted a removal piece and I was never able to keep up with all the incubators that kept dropping.
I was slowly devoured by Phyrexians. 0-2. (That Phyrexian domination won the draft 4-0.)
In the third round, I was up against an often-WUBRG drafter who still managed a Witch-Maw deck in our fixing-desert packs. Guess what? I got steamrolled. My opponent got value-creature after value-creature. They named Mutagen Connoisseur with Natural Unity, which was a great choice. I held it together, but then The Goose Mother came out. I did kill off a Bounding Felidar that hit the ground, but it was after it gave out a turn of +1/+1 counters. It was not enough to hold off the onslaught. 0-3.
I don't even remember how I held on in each of those games. The Workshop Warchief never saw the battlefield. I think the Undercity Scrounger was one of my winners, because it helped me with some fixing. I never learned, so I didn't get to cast the Teachings of the Archaics. I never even got to scry off of Rivendell. I still had a lot of fun, especially just trying to keep up with all the things headed at me. With some more chances, I think something would have come together, even if it wasn't a winning something.
I can't wait to do it again!
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