Well, not that much of a charm... I went 1-2 again, but I had another great time. Here's what I drafted. Packs 1 to 3 left-to-right. Front-to-back in the pack order.
This time we had 8 people, but my counts turned out pretty much the same as normal:
- 8 non-basic lands, which is fine, except that one of those is Biblioplex, so that didn't help with mana fixing.
- 6 lessons. That's pretty normal.
- Only 4 ways to Learn, however. That was definitely a missing part of the puzzle.
Somehow I need to pay attention to my counts for all three of these things while drafting. I don't think I'm allowed to write that down while it's happening, though, and I tend to get distracted pretty easily.
I also passed on a Cultivate I opened, which was a bad idea. Verdant Mastery was real good, even for the cheaper cost.
Here's what I built:
I think the choice of lands was correct. (Except that I should probably have ditched the Biblioplex.) I like the spells I chose, though Double Major was probably too much to ask for.
However, I do think I'm too eager to be on the draw. This is probably a mistake I've been making for a while, since enter-the-battlefield-tapped duals have been common in land slots for a few years. This means I'm playing with lots of mana fixing so I don't need the extra card as bad, and I need to avoid getting rushed before I can put some big stuff down.
On that same note, I should probably consider going 22-18 (lands to spells) instead of the 23-17 I have been sticking to for years.
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